Since the functionality scheduled for this week is already complete, I took the time today to test my progress and make a few additions to the interpreter. I added some convenience methods to the GIFScript library, like more concise ways to initialize and apply simple point-to-point tweens.
Finally, worked on a sketch for the documentation/guide for GIFScript, decided how it could look like. If I can, I'd like to publish at least some kind of tutorial earlier than I planned, giving me more time before the program ends to alter things depending on the feedback I receive.
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